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Jonathan Williamson

Has been immersed in the arts as long as he can remember. He likes to be actively working on some art project or another at all times, although three to five would be more accurate. In 2003 he discovered 3D and has been locked in ever since. His passion quickly turned to character modeling and it has been his focus ever since.

Topics Covered

  • Blender character modeling
  • General modeling in Blender
  • Edgeloop modifiers in Blender
  • Blender Basic lighting
  • UV Unwrapping in Blender
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Alessandro Cangelosi

Born in Rome on August 12, 1975, began studying traditional art since he was a teenager. Studies of computing led him to develop a technical approach to programming in the years in which the transition from 2D to 3D starts. The love for art, colors and light of photography led him and to combine technique, merging application development to implementation of works in 3D.

Topics Covered

  • Autodesk 3ds max base and advanced techniques
  • Rendering with Mental Ray
  • Rendering with Chaos Group VRay
  • Rendering with Cebas Final Render Stage-1
  • Pyrotecnics effects with FumeFX/Afterburn in 3ds max
  • Fluid dynamics with Next Limit Realflow
  • Proceduralism in modeling and shading
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